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「Unity/Firebase/CloudFunctions」の版間の差分

提供: 初心者エンジニアの簡易メモ
移動: 案内検索
(firebaseのサーバー側変更)
行89: 行89:
 
   });
 
   });
 
});
 
});
 
+
//  トップcount件のEntryを取得
[Serializable]
+
exports.getTopEntries = functions
class ResData
+
  .region('asia-northeast1')
 +
  .https.onCall((data, context) =>
 
{
 
{
    public string status = "ok";
+
  const count = data.count;
    public string notice = "";
+
  return admin.firestore().collection('entries')
     public List<ResUser> users;
+
     .orderBy('point', 'desc')
}
+
     .limit(count)
[Serializable]
+
     .get()
class ResUser
+
    .then((snapshot) =>
{
+
  {
    public int point = 0;
+
    var obj = {
     public string name = "";
+
         status: 'ok',
}
+
         notice: '',
void GetTopEntries()
+
         users: snapshot.docs.map(x => x.data()),
{
+
    }
     GetTopEntriesAsync().ContinueWith(task =>
+
    var json=JSON.stringify(obj);
    {
+
    return json;
        if (task.IsFaulted)
+
  });
        {
+
});
            // onError
+
         }
+
         else
+
         {
+
            // onComplete
+
            string json = task.Result.ToString();
+
            Debug.Log("json=" + json);
+
            ResData resData = JsonUtility.FromJson<ResData>(json);
+
            Debug.Log("status=" + resData.status);
+
            Debug.Log("notice=" + resData.notice);
+
            foreach (ResUser user in resData.users)
+
            {
+
                Debug.Log("user.name=" + user.name);
+
                Debug.Log("user.point=" + user.point);
+
            }
+
        }
+
    }, TaskScheduler.FromCurrentSynchronizationContext());
+
}
+
 
</pre>
 
</pre>
  

2019年8月7日 (水) 01:14時点における版

準備

Gcp/Firebase/CloudFunctions [ショートカット]

import

FirebaseFunctions.unitypackage をunityのAssets/ImportPackage/CustomPackageからImportする

初期化

using Firebase.Functions;
FirebaseFunctions functions = FirebaseFunctions.DefaultInstance;

東京リージョンの場合こちらを記述

using Firebase.Functions;
FirebaseFunctions functions = FirebaseFunctions.GetInstance("asia-northeast1");

サンプル

ScoreEntry score = new ScoreEntry();
AddEntry(score);
using System.Threading.Tasks;
   class ScoreEntry {
       public string Name = "taro";
       public int Age = 100;
   }
   async Task<object> AddEntryAsync(ScoreEntry score)
   {
       object data = new Dictionary<object, object>
       {
           { "name", score.Name },
           { "age", score.Age },
       };
       return await functions.GetHttpsCallable("addEntry").CallAsync(data)
           .ContinueWith(task =>
           {
               return task.Result.Data;
           });
   }
   void AddEntry(ScoreEntry score)
   {
       AddEntryAsync(score).ContinueWith(task =>
       {
           if (task.IsFaulted)
           {
               // onError
           }
           else
           {
               // onComplete
               Debug.Log("task.Result=" + task.Result); // OK
           }
       }, TaskScheduler.FromCurrentSynchronizationContext());
   }

firebaseのサーバー側変更

functions.https.onCall を使ってシリアル&認証トークンで接続するようにする

const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp();
// 追加
exports.addEntry = functions
  .region('asia-northeast1')
  .https.onCall((data, context) =>
{
  const entry = {
    name : data.name,
    point : data.point
  };
  return admin.firestore().collection('entries')
    .add(entry)
    .then((snapshot) =>
  {
    return 'OK';
  });
});
// 更新
exports.replaceEntry = functions
  .region('asia-northeast1')
  .https.onCall((data, context) =>
{
  const entry = {
    name : data.name,
    point : data.point
  };
  return admin.firestore().collection('entries')
    .doc("ID1").set(entry)
    .then((snapshot) =>
  {
    return 'OK';
  });
});
//  トップcount件のEntryを取得
exports.getTopEntries = functions
  .region('asia-northeast1')
  .https.onCall((data, context) =>
{
  const count = data.count;
  return admin.firestore().collection('entries')
    .orderBy('point', 'desc')
    .limit(count)
    .get()
    .then((snapshot) =>
  {
    var obj = {
        status: 'ok',
        notice: '',
        users: snapshot.docs.map(x => x.data()),
    }
    var json=JSON.stringify(obj);
    return json;
  });
});

参考

https://firebase.google.com/docs/functions/callable?hl=ja

https://devlog.hassaku.blue/2019/03/unity-firebase-firebase.html

https://firebase.google.com/docs/reference/unity/class/firebase/functions/firebase-functions

https://github.com/firebase/quickstart-unity/blob/master/functions/testapp/Assets/Firebase/Sample/Functions/UIHandler.cs