「Unity/UniRx/モバイルキーボード取得」の版間の差分
提供: 初心者エンジニアの簡易メモ
(同じ利用者による、間の4版が非表示) | |||
行1: | 行1: | ||
android端末にbluetoothキーボードで入力。 | android端末にbluetoothキーボードで入力。 | ||
+ | |||
<pre> | <pre> | ||
private IObservable<TouchScreenKeyboard> touchScreenKeyboardOnDoneAsObservable; | private IObservable<TouchScreenKeyboard> touchScreenKeyboardOnDoneAsObservable; | ||
行7: | 行8: | ||
.Select(_ => TouchScreenKeyboard.Open("", TouchScreenKeyboardType.NamePhonePad, false, false, false)) | .Select(_ => TouchScreenKeyboard.Open("", TouchScreenKeyboardType.NamePhonePad, false, false, false)) | ||
.Where(_ => _ != null) | .Where(_ => _ != null) | ||
− | .Where(_ => TouchScreenKeyboard.isSupported) | + | .Where(_ => TouchScreenKeyboard.isSupported); |
− | .Where(_ => _.status == TouchScreenKeyboard.Status.Done); | + | // .Where(_ => _.status == TouchScreenKeyboard.Status.Done); |
touchScreenKeyboardOnDoneAsObservable | touchScreenKeyboardOnDoneAsObservable | ||
行17: | 行18: | ||
.AddTo(gameObject); | .AddTo(gameObject); | ||
</pre> | </pre> | ||
− | + | ==参考== | |
+ | *https://gist.github.com/hecres/ed352abfa0c435ea6d0562a027551625 | ||
+ | *https://develop.hateblo.jp/entry/unity-mobile-keyboad-input | ||
+ | *https://qiita.com/Gok/items/35329c717203e86774f0 |
2022年1月3日 (月) 08:25時点における版
android端末にbluetoothキーボードで入力。
private IObservable<TouchScreenKeyboard> touchScreenKeyboardOnDoneAsObservable; void Start() { touchScreenKeyboardOnDoneAsObservable = Observable.EveryUpdate() .Select(_ => TouchScreenKeyboard.Open("", TouchScreenKeyboardType.NamePhonePad, false, false, false)) .Where(_ => _ != null) .Where(_ => TouchScreenKeyboard.isSupported); // .Where(_ => _.status == TouchScreenKeyboard.Status.Done); touchScreenKeyboardOnDoneAsObservable .Subscribe(touchScreenKeyboard => GameObject.Find("DebugText").GetComponent<Text>().text = touchScreenKeyboard.text // Debug.Log(touchScreenKeyboard.text) ) .AddTo(gameObject);