「Unity/TMPro/Dropdown」の版間の差分
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ページの作成:「<pre> using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class SettingScene : MonoBehaviour { vo...」 |
編集の要約なし |
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| 9行目: | 9行目: | ||
void Start() | void Start() | ||
{ | { | ||
AreaDropdownInit(); | |||
areaDropdown = this.transform.Find("AreaDropdown").GetComponent<TMP_Dropdown>(); | areaDropdown = this.transform.Find("AreaDropdown").GetComponent<TMP_Dropdown>(); | ||
areaDropdown.onValueChanged.AddListener(delegate { | areaDropdown.onValueChanged.AddListener(delegate { | ||
2022年9月4日 (日) 14:30時点における版
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class SettingScene : MonoBehaviour
{
void Start()
{
AreaDropdownInit();
areaDropdown = this.transform.Find("AreaDropdown").GetComponent<TMP_Dropdown>();
areaDropdown.onValueChanged.AddListener(delegate {
AreaDropdownValueChanged(areaDropdown);
});
}
void AreaDropdownInit()
{
areas.Add("simple");
areas.Add("sabaku");
areas.Add("sushi");
List<TMP_Dropdown.OptionData> optionMessages = new List<TMP_Dropdown.OptionData>();
TMP_Dropdown areaDropdown = this.transform.Find("AreaDropdown").GetComponent<TMP_Dropdown>();
areaDropdown.ClearOptions();
foreach (string area in areas)
{
TMP_Dropdown.OptionData optionData;
optionData = new TMP_Dropdown.OptionData();
optionData.text = area;
optionMessages.Add(optionData);
}
foreach (TMP_Dropdown.OptionData message in optionMessages)
{
areaDropdown.options.Add(message);
}
areaDropdown.value = areas.IndexOf(area);
this.transform.Find("AreaDropdown/Label").GetComponent<TextMeshProUGUI>().text = areas[areaDropdown.value].ToString();
}
void AreaDropdownValueChanged(TMP_Dropdown change)
{
area = areas[change.value];
this.transform.Find("AreaDropdown/Label").GetComponent<TextMeshProUGUI>().text = areas[areaDropdown.value].ToString();
}
}