Unity/Csharp/乱数
UnityEngine.Random.Range (1000, 9999);
UnityEngine.Random.Range (-10.0f, 10.0f);
int i = UnityEngine.Random.Range (1, 5);
intの場合は0~5ではなく0~4なる
UnityEngine.Random.Range (1000, 9999);
UnityEngine.Random.Range (-10.0f, 10.0f);
int i = UnityEngine.Random.Range (1, 5);
intの場合は0~5ではなく0~4なる
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