「Unity/Native連携/Kotlinバックグランドアラーム」の版間の差分
提供: 初心者エンジニアの簡易メモ
(ページの作成:「Unity <pre> using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System; public class RenkeiScene : MonoBehaviour {...」) |
細 (Admin がページ「Unity/Native連携/Kotlinバックグランド通知」を「Unity/Native連携/Kotlinバックグランドアラーム」に、リダイレクトを残さずに移動しました) |
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| (同じ利用者による、間の4版が非表示) | |||
| 行1: | 行1: | ||
| − | + | ==Unity側== | |
| + | RenkeiScene.cs | ||
<pre> | <pre> | ||
using System.Collections; | using System.Collections; | ||
| 行8: | 行9: | ||
public class RenkeiScene : MonoBehaviour | public class RenkeiScene : MonoBehaviour | ||
{ | { | ||
| − | [SerializeField] Button | + | [SerializeField] Button alarmButton; |
void Start() | void Start() | ||
{ | { | ||
| − | + | alarmButton.onClick.AddListener(CallMethodAlarm); | |
} | } | ||
| − | void | + | void CallMethodAlarm() |
{ | { | ||
| − | SetAlarm( | + | SetAlarm(10); |
} | } | ||
#if UNITY_ANDROID && !UNITY_EDITOR | #if UNITY_ANDROID && !UNITY_EDITOR | ||
| − | public void SetAlarm( | + | public void SetAlarm(int second) |
{ | { | ||
| − | Debug.Log("SetAlarm | + | Debug.Log("SetAlarm second=" + second); |
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) | using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) | ||
{ | { | ||
| 行27: | 行28: | ||
AndroidJavaClass alarmReceiver = new AndroidJavaClass("com.example.mylibrary.AlarmReceiver"); | AndroidJavaClass alarmReceiver = new AndroidJavaClass("com.example.mylibrary.AlarmReceiver"); | ||
| − | alarmReceiver.CallStatic("setAlarm", context | + | alarmReceiver.CallStatic("setAlarm", context, second); |
} | } | ||
} | } | ||
| 行44: | 行45: | ||
} | } | ||
</pre> | </pre> | ||
| + | ==Android側== | ||
AlarmPermissionHelper.kt | AlarmPermissionHelper.kt | ||
<pre> | <pre> | ||
| 行96: | 行98: | ||
companion object { | companion object { | ||
@JvmStatic | @JvmStatic | ||
| − | fun setAlarm(context: Context | + | fun setAlarm(context: Context, second: Int) { |
val alarmManager = context.getSystemService(Context.ALARM_SERVICE) as AlarmManager | val alarmManager = context.getSystemService(Context.ALARM_SERVICE) as AlarmManager | ||
val intent = Intent(context, AlarmReceiver::class.java) | val intent = Intent(context, AlarmReceiver::class.java) | ||
val pendingIntent = PendingIntent.getBroadcast(context, 0, intent, PendingIntent.FLAG_IMMUTABLE) | val pendingIntent = PendingIntent.getBroadcast(context, 0, intent, PendingIntent.FLAG_IMMUTABLE) | ||
| − | val triggerAtMillis = SystemClock.elapsedRealtime() + calculateTriggerTime( | + | val triggerAtMillis = SystemClock.elapsedRealtime() + calculateTriggerTime(second) |
alarmManager.setExact(AlarmManager.ELAPSED_REALTIME_WAKEUP, triggerAtMillis, pendingIntent) | alarmManager.setExact(AlarmManager.ELAPSED_REALTIME_WAKEUP, triggerAtMillis, pendingIntent) | ||
} | } | ||
| − | private fun calculateTriggerTime( | + | private fun calculateTriggerTime(second: Int): Long { |
// 現在の時間を取得 | // 現在の時間を取得 | ||
val now = System.currentTimeMillis() | val now = System.currentTimeMillis() | ||
| 行110: | 行112: | ||
calendar.timeInMillis = now | calendar.timeInMillis = now | ||
| − | // | + | // 現在の時間に指定された秒を加算 |
| − | + | ||
| − | + | ||
calendar.add(Calendar.SECOND, second) | calendar.add(Calendar.SECOND, second) | ||
2024年9月11日 (水) 17:16時点における最新版
Unity側
RenkeiScene.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System;
public class RenkeiScene : MonoBehaviour
{
[SerializeField] Button alarmButton;
void Start()
{
alarmButton.onClick.AddListener(CallMethodAlarm);
}
void CallMethodAlarm()
{
SetAlarm(10);
}
#if UNITY_ANDROID && !UNITY_EDITOR
public void SetAlarm(int second)
{
Debug.Log("SetAlarm second=" + second);
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject context = activity.Call<AndroidJavaObject>("getApplicationContext");
AndroidJavaClass alarmReceiver = new AndroidJavaClass("com.example.mylibrary.AlarmReceiver");
alarmReceiver.CallStatic("setAlarm", context, second);
}
}
// 権限付与
public void RequestExactAlarmPermission()
{
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject alarmPermissionHelper = new AndroidJavaObject("com.example.alarmapp.AlarmPermissionHelper");
alarmPermissionHelper.Call("requestExactAlarmPermission", activity);
}
}
#endif
}
Android側
AlarmPermissionHelper.kt
package com.example.mylibrary
import android.content.Intent
import android.provider.Settings
import android.app.AlarmManager
import android.content.Context
import android.os.Build
import android.net.Uri
class AlarmPermissionHelper {
fun requestExactAlarmPermission(context: Context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
val alarmManager = context.getSystemService(Context.ALARM_SERVICE) as AlarmManager
if (!alarmManager.canScheduleExactAlarms()) {
// アラームの許可がない場合、設定画面を開く
val intent = Intent().apply {
action = Settings.ACTION_REQUEST_SCHEDULE_EXACT_ALARM
data = Uri.parse("package:${context.packageName}")
}
context.startActivity(intent)
}
}
}
}
AlarmReceiver.kt
package com.example.mylibrary
import android.app.AlarmManager
import android.app.PendingIntent
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.os.SystemClock
import android.util.Log
import android.widget.Toast
import java.util.Calendar
class AlarmReceiver : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
val message = "時間です"
Toast.makeText(context, message, Toast.LENGTH_SHORT).show()
}
companion object {
@JvmStatic
fun setAlarm(context: Context, second: Int) {
val alarmManager = context.getSystemService(Context.ALARM_SERVICE) as AlarmManager
val intent = Intent(context, AlarmReceiver::class.java)
val pendingIntent = PendingIntent.getBroadcast(context, 0, intent, PendingIntent.FLAG_IMMUTABLE)
val triggerAtMillis = SystemClock.elapsedRealtime() + calculateTriggerTime(second)
alarmManager.setExact(AlarmManager.ELAPSED_REALTIME_WAKEUP, triggerAtMillis, pendingIntent)
}
private fun calculateTriggerTime(second: Int): Long {
// 現在の時間を取得
val now = System.currentTimeMillis()
val calendar = Calendar.getInstance()
calendar.timeInMillis = now
// 現在の時間に指定された秒を加算
calendar.add(Calendar.SECOND, second)
// 計算された時間が現在の時間より後であることを確認
return calendar.timeInMillis - now
}
}
}
Assets/Plugins/Android/AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.SCHEDULE_EXACT_ALARM" />
<application>
<receiver
android:name="com.example.mylibrary.AlarmReceiver"
android:enabled="true"
android:exported="true" />
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:theme="@style/UnityThemeSelector">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
</manifest>
