Unity/UIRadio
提供: 初心者エンジニアの簡易メモ
toggleGroupを使ってradio選択を行う
isOnをfalseにして、共通のtoggleGroupを、toggleのgroupへ設定する
サンプル
GameObject aToggleObj = GameObject.Find("AToggle");
GameObject bToggleObj = GameObject.Find("BToggle");
GameObject cToggleObj = GameObject.Find("CToggle");
GameObject canvasObj = GameObject.Find("Canvas");
aToggleObj.GetComponent<Toggle>().isOn = false;
bToggleObj.GetComponent<Toggle>().isOn = false;
cToggleObj.GetComponent<Toggle>().isOn = false;
ToggleGroup toggleGroup = canvasObj.AddComponent<ToggleGroup>();
aToggleObj.GetComponent<Toggle>().group = toggleGroup;
bToggleObj.GetComponent<Toggle>().group = toggleGroup;
cToggleObj.GetComponent<Toggle>().group = toggleGroup;
