Unity/Firebase/CloudFunctions
提供: 初心者エンジニアの簡易メモ
準備
Gcp/Firebase/CloudFunctions [ショートカット]
import
FirebaseFunctions.unitypackage をunityのAssets/ImportPackage/CustomPackageからImportする
初期化
using Firebase.Functions; FirebaseFunctions functions = FirebaseFunctions.DefaultInstance;
東京リージョンの場合
using Firebase.Functions;
FirebaseFunctions functions = FirebaseFunctions.GetInstance("asia-northeast1");
サンプル
RankingEntry ranking = new RankingEntry(); AddEntry(ranking);
class RankingEntry {
public string Name = "hoge";
public int Point = 100;
}
async Task<object> AddEntryAsync(RankingEntry entry)
{
object data = new Dictionary<object, object>
{
{ "name", entry.Name },
{ "point", entry.Point },
};
return await functions.GetHttpsCallable("addEntry").CallAsync(data)
.ContinueWith(task =>
{
return task.Result.Data;
});
}
void AddEntry(RankingEntry entry)
{
AddEntryAsync(entry).ContinueWith(task =>
{
if (task.IsFaulted)
{
// onError
}
else
{
// onComplete
}
}, TaskScheduler.FromCurrentSynchronizationContext());
}
firebaseのサーバー側変更
functions.https.onCall を使ってシリアル&認証トークンで接続するようにする
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp();
exports.addEntry = functions
.region('asia-northeast1')
.https.onCall((data, context) =>
{
const entry = {
name : data.name,
point : data.point
};
return admin.firestore().collection('entries')
.add(entry)
.then((snapshot) =>
{
return 'OK';
});
});
// トップcount件のEntryを取得
exports.getTopEntries = functions
.region('asia-northeast1')
.https.onCall((data, context) =>
{
const count = data.count;
return admin.firestore().collection('entries')
.orderBy('point', 'desc')
.limit(count)
.get()
.then((qSnapshot) =>
{
return {
entries : qSnapshot.docs.map(x => x.data())
};
});
});
参考
https://firebase.google.com/docs/functions/callable?hl=ja
https://devlog.hassaku.blue/2019/03/unity-firebase-firebase.html
https://firebase.google.com/docs/reference/unity/class/firebase/functions/firebase-functions
