Cocos2dx/AndroidNative連携/メソッド呼出
提供: 初心者エンジニアの簡易メモ
サンプルコード
-Classes/NativeLauncher.h
#ifndef Helloworld_NativeLauncher_h
#define Helloworld_NativeLauncher_h
class NativeLauncher
{
public:
static void launchNative();
};
#endif
-Classes/NativeLauncher.cpp
#include "NativeLauncher.h"
#include <jni.h>
#include "platform/android/jni/JniHelper.h"
#define CLASS_NAME "org/cocos2dx/cpp/AppActivity"
void NativeLauncher::launchNative()
{
cocos2d::JniMethodInfo t;
if (cocos2d::JniHelper::getStaticMethodInfo(t, CLASS_NAME, "launchNative", "()V")) {
t.env->CallStaticVoidMethod(t.classID, t.methodID);
t.env->DeleteLocalRef(t.classID);
}
}
-Classes/HelloWorldScene.h
class HelloWorld : public cocos2d::Layer
{
public:
static cocos2d::Scene* createScene();
virtual bool init();
// a selector callback
void menuCloseCallback(cocos2d::Ref* pSender);
void menuLogCallback(cocos2d::Ref* pSender);
// implement the "static create()" method manually
CREATE_FUNC(HelloWorld);
};
-Classes/HelloWorldScene.cpp
#include "NativeLauncher.h"
bool HelloWorld::init()
{
// 略
auto logItem = MenuItemImage::create(
"CloseNormal.png",
"CloseSelected.png",
CC_CALLBACK_1(HelloWorld::menuLogCallback, this));
logItem->setPosition(Vec2(origin.x + visibleSize.width - logItem->getContentSize().width/2 ,
origin.y + visibleSize.height - logItem->getContentSize().height/2));
auto logmenu = Menu::create(logItem, NULL);
logmenu->setPosition(Vec2::ZERO);
this->addChild(logmenu, 1);
// 略
}
void HelloWorld::menuLogCallback(Ref* pSender)
{
NativeLauncher::launchNative();
}
-proj.android-studio/app/src/org/cocos2dx/cpp/AppActivity.java
public class AppActivity extends Cocos2dxActivity {
public static void launchNative()
{
System.out.println("launchNative()");
}
}
-proj.android/jni/Android.mk
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/HelloWorldScene.cpp \
../../Classes/NativeLauncher.cpp
NativeLauncher.cppを追加
-proj.android-studio/app/jni/Android.mk
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../../Classes/AppDelegate.cpp \
../../../Classes/HelloWorldScene.cpp \
../../../Classes/NativeLauncher.cpp
NativeLauncher.cppを追加
実行順序
- AppDelegate.h
- AppDelegate.cpp
- HelloWorldScene.h
- HelloWorldScene.cpp
- NativeLauncher.h
- NativeLauncher.cpp
参考
https://rakuishi.com/archives/5817/
cocos error: undefined reference toエラー
Android.mkにファイルを追加した確認する
jni関数公式
https://docs.oracle.com/javase/jp/8/docs/technotes/guides/jni/spec/functions.html
