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「Unity/VRM」の版間の差分

提供: 初心者エンジニアの簡易メモ
移動: 案内検索
(ページの作成:「==UnityでVRMを動かす方法== 参考:https://konichallengelog.com/unity_vrm_lipsync/ ===準備=== #人形素材をDL https://3d.nicovideo.jp/works/td32797 ===UniVR...」)
 
(UniVRMのインストール)
行5: 行5:
  
 
===UniVRMのインストール===
 
===UniVRMのインストール===
Package/manifest.jsonのdependencies以下に4行追加
+
Package/manifest.jsonのdependencies以下に、com.vrmc〜の4行追加
 
<pre>
 
<pre>
 
   "dependencies": {
 
   "dependencies": {
+    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.107.0",
+
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.107.0",
+    "com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.107.0",
+
    "com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.107.0",
+    "com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.107.0",
+
    "com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.107.0",
+    "com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.107.0",
+
    "com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.107.0",
 
</pre>
 
</pre>

2022年12月17日 (土) 08:28時点における版

UnityでVRMを動かす方法

参考:https://konichallengelog.com/unity_vrm_lipsync/

準備

  1. 人形素材をDL https://3d.nicovideo.jp/works/td32797

UniVRMのインストール

Package/manifest.jsonのdependencies以下に、com.vrmc〜の4行追加

  "dependencies": {
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.107.0",
    "com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.107.0",
    "com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.107.0",
    "com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.107.0",