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− | ==unity2020.1.2f1へ==
| + | [[Unity/バージョンアップメモ/unity6000.0.12f1]] |
− | unity2019.2.12f1からunity2020.1.2f1へ
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− | ===Component GUI Layerエラーが出るとき==
| + | [[Unity/バージョンアップメモ/unity2022.3.22f1]] |
− | <pre>
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− | Component GUI Layer in Main Camera for Scene unity is no longer available.
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− | It will be removed after you edit this GameObject and save the Scene.
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− | </pre>
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− | MainCameraのFlareLayerをremoveするとよい。
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− | 参考:https://baba-s.hatenablog.com/entry/2020/05/07/070100
| + | [[Unity/バージョンアップメモ/unity2022.3.11f1]] |
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− | ===android.useAndroidXが設定されてないエラー===
| + | [[Unity/バージョンアップメモ/unity2022.3.8f1]] |
− | 以下のようなメッセージが出た場合
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− | <pre>
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− | * What went wrong:
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− | Could not determine the dependencies of task ':launcher:lintVitalRelease'.
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− | > This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry.
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− | The following AndroidX dependencies are detected: androidx.versionedparcelable:versionedparcelable:1.0.0, androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.core:core:1.0.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.1.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.browser:browser:1.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0
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− | * Try:
| + | [[Unity/バージョンアップメモ/unity2022.3.0f1]] |
− | Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
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− | </pre>
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− | AndroidのPublisingSettingのCustomGradlePropertiesTemplateにチェックを付け、生成されたgradleTemplate.propertiesに以下を追加
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− | Assets/Plugins/Android/gradleTemplate.properties
| + | [[Unity/バージョンアップメモ/unity2021.3.4f1]] |
− | <pre>
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− | android.enableJetifier=true
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− | android.useAndroidX=true
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− | </pre>
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− | ===firebase-xxxx-unity.jarがない===
| + | [[Unity/バージョンアップメモ/unity2020.3.0f1]] |
− | 以下のようなエラーが出るとき
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− | <pre>
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− | > Could not find firebase-analytics-unity.jar (com.google.firebase:firebase-analytics-unity:6.10.0).
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− | > Could not find firebase-app-unity.jar (com.google.firebase:firebase-app-unity:6.10.0).
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− | > Could not find firebase-auth-unity.jar (com.google.firebase:firebase-auth-unity:6.10.0).
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− | > Could not find firebase-config-unity.jar (com.google.firebase:firebase-config-unity:6.10.0).
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− | > Could not find firebase-crashlytics-unity.jar (com.google.firebase:firebase-crashlytics-unity:6.10.0).
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− | > Could not find firebase-functions-unity.jar (com.google.firebase:firebase-functions-unity:6.10.0).
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− | </pre>
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− | firebaseを再度downloadして(firebase_unity_sdk_6.15.2.zip)各種unitypackageをインストールする。
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− | ===GoogleMobileAds周りのエラーのとき===
| + | [[Unity/バージョンアップメモ/unity2020.1.2f1]] |
− | Assets/GoogleMobileAdsを最新のGoogleMobileAds5.3.0 (https://github.com/googleads/googleads-mobile-unity/releases/tag/v5.3.0) をインポート
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− | <pre>
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− | java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:
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− | </pre>
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− | Assets/Plugin/Android/GoogleMobileAdsPluginを削除して、最新のGoogleMobileAds5.3.0 をimport
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− | <pre>
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− | BuildMethodException: [GoogleMobileAds] AndroidManifest.xml is missing. Try re-importing the plugin.
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− | ManifestProcessor.StopBuildWithMessage (System.String message) (at
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− | </pre>
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− | ===multidexのエラーが出るとき===
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− | 以下エラーが出るとき
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− | <pre>
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− | com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:
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− | </pre>
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− | 以下ファイルにmultiDexEnabledを追加する
| + | [[Unity/バージョンアップメモ/unity2019.3.0f6]] |
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− | Assets/Plugins/Android/mainTemplate.gradle
| + | [[Unity/バージョンアップメモ/unity2017.2]] |
− | <pre>
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− | android {
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− | defaultConfig {
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− | multiDexEnabled true
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− | }
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− | dependencies {
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− | implementation 'androidx.multidex:multidex:2.0.1'
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− | }
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− | }
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− | </pre>
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− | | + | |
− | ==unity2019.3.0f6へ==
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− | unity2019.2.0f1からunity2019.3.0f6へ
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− | Assets/Plugins/Pixelplacement/iTween/iTween.cs(6083,4): error CS0619: 'GUITexture.color' is obsolete: 'GUITexture has been removed. Use UI.Image instead.'
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− | *GUITextureが使えなくなったのでiTweenを最新へすることで直った。
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− | *photonでもdemoでGUI系を使ってたのでdemoを削除することで直った。
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− | | + | |
− | 参考:https://www.ikaken.com/archives/1747
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− | ==unity2017.2でGUI Textは非推奨へ==
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− | 以下メッセージが出たときの直し方
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− | Component GUI Layer in Main Camera for Scene Assets/MainScene.unity is no longer available.
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− | It will be removed after you edit this GameObject and save the Scene.
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− | UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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− | #Assets/MainScene.unityを開く
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− | #Main Cameraのinspectorを開いて、適当にプロパティを有効/無効と適当に変更する
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− | #Assets/MainScene.unityを保存する
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− | #Assets/MainScene.unityをクリックして、上記ログが出なければ良い。
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− | | + | |
− | 参考:https://tech.pjin.jp/blog/2018/01/31/unity_gui-text_deprecated/
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