「Unity/GoogleMobileAds/Banner」の版間の差分
提供: 初心者エンジニアの簡易メモ
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行75: | 行75: | ||
AdPosition.Center | AdPosition.Center | ||
− | == | + | ==複数sceneからAdMobを呼び出す== |
AdMob.cs | AdMob.cs | ||
行86: | 行86: | ||
{ | { | ||
#if UNITY_ANDROID | #if UNITY_ANDROID | ||
− | string appId = "ca- | + | string appId = "ca-app-pub-3940256099942544~3347511713"; |
#elif UNITY_IPHONE | #elif UNITY_IPHONE | ||
− | string appId = "ca-app-pub- | + | string appId = "ca-app-pub-3940256099942544~1458002511"; |
#else | #else | ||
string appId = "unexpected_platform"; | string appId = "unexpected_platform"; | ||
行94: | 行94: | ||
MobileAds.Initialize(appId); | MobileAds.Initialize(appId); | ||
} | } | ||
− | |||
public void RequestBanner() | public void RequestBanner() | ||
{ | { | ||
#if UNITY_ANDROID | #if UNITY_ANDROID | ||
− | string adUnitId = "ca-app- | + | string adUnitId = "ca-app-pub-3940256099942544/6300978111"; |
#elif UNITY_IPHONE | #elif UNITY_IPHONE | ||
− | + | string adUnitId = "ca-app-pub-3940256099942544/2934735716"; | |
#else | #else | ||
string adUnitId = "unexpected_platform"; | string adUnitId = "unexpected_platform"; | ||
行113: | 行112: | ||
bannerView = null; | bannerView = null; | ||
} | } | ||
+ | } | ||
+ | </pre> | ||
+ | |||
+ | 呼び出し元.cs | ||
+ | <pre> | ||
+ | AdMob admob; | ||
+ | void Start() | ||
+ | { | ||
+ | admob = new AdMob(); | ||
+ | admob.Init(); | ||
+ | admob.RequestBanner(); | ||
+ | } | ||
+ | void OnClickPlay() { | ||
+ | admob.Destroy(); | ||
+ | admob = null; | ||
+ | SceneManager.LoadScene ("PlayScene"); | ||
} | } | ||
</pre> | </pre> |
2019年3月3日 (日) 09:59時点における版
admob申し込み
https://support.google.com/admob/answer/7356219?hl=ja
アプリID ca-app-pub-0000000000000000~0000000000
広告ID ca-app-pub-0000000000000000/0000000000
などを手に入れる
UnityのAdMobのpluginsのインストール
https://github.com/googleads/googleads-mobile-unity/releases
Assets/ImportPackageからunitypluginを追加
サンプル
using GoogleMobileAds.Api; public class GoogleMobileAdsDemoScript : MonoBehaviour { private BannerView bannerView; public void Start() { #if UNITY_ANDROID string appId = "ca-app-pub-3940256099942544~3347511713"; #elif UNITY_IPHONE string appId = "ca-app-pub-3940256099942544~1458002511"; #else string appId = "unexpected_platform"; #endif // Initialize the Google Mobile Ads SDK. MobileAds.Initialize(appId); this.RequestBanner(); } private void RequestBanner() { #if UNITY_ANDROID string adUnitId = "ca-app-pub-3940256099942544/6300978111"; #elif UNITY_IPHONE string adUnitId = "ca-app-pub-3940256099942544/2934735716"; #else string adUnitId = "unexpected_platform"; #endif // Create a 320x50 banner at the top of the screen. bannerView = new BannerView(adUnitId, AdSize.Banner, AdPosition.Top); } }
参考: https://developers.google.com/admob/unity/banner
広告削除
bannerView.Hide(); bannerView.Destroy();
サイズ
AdSize.Banner 320×50 標準のバナー AdSize.LargeBanner 320×100 バナー(大) AdSize.MediumRectangle 300×250 IAB レクタングル(中) AdSize.FullBanner 468×60 IAB フルサイズ バナー AdSize.Leaderboard 728×90 IAB ビッグバナー AdSize.SmartBanner 画面の幅×32|50|90
位置
AdPosition.Top AdPosition.Bottom AdPosition.TopLeft AdPosition.TopRight AdPosition.BottomLeft AdPosition.BottomRight AdPosition.Center
複数sceneからAdMobを呼び出す
AdMob.cs
using GoogleMobileAds.Api; public class AdMob { BannerView bannerView; public void Init() { #if UNITY_ANDROID string appId = "ca-app-pub-3940256099942544~3347511713"; #elif UNITY_IPHONE string appId = "ca-app-pub-3940256099942544~1458002511"; #else string appId = "unexpected_platform"; #endif MobileAds.Initialize(appId); } public void RequestBanner() { #if UNITY_ANDROID string adUnitId = "ca-app-pub-3940256099942544/6300978111"; #elif UNITY_IPHONE string adUnitId = "ca-app-pub-3940256099942544/2934735716"; #else string adUnitId = "unexpected_platform"; #endif bannerView = new BannerView(adUnitId, AdSize.MediumRectangle, AdPosition.Center); AdRequest request = new AdRequest.Builder().Build(); bannerView.LoadAd(request); } public void Destroy() { bannerView.Destroy(); bannerView = null; } }
呼び出し元.cs
AdMob admob; void Start() { admob = new AdMob(); admob.Init(); admob.RequestBanner(); } void OnClickPlay() { admob.Destroy(); admob = null; SceneManager.LoadScene ("PlayScene"); }