「Unity/photon/punとpun2の違い」の版間の差分
提供: 初心者エンジニアの簡易メモ
(→その4) |
(→その3) |
||
行15: | 行15: | ||
===その3=== | ===その3=== | ||
− | roomOptions.customRoomProperties → roomOptions.CustomRoomProperties | + | *roomOptions.customRoomProperties → roomOptions.CustomRoomProperties |
− | roomOptions.customRoomPropertiesForLobby → roomOptions.CustomRoomPropertiesForLobby | + | *roomOptions.customRoomPropertiesForLobby → roomOptions.CustomRoomPropertiesForLobby |
− | roomOptions.maxPlayers → roomOptions.MaxPlayers | + | *roomOptions.maxPlayers → roomOptions.MaxPlayers |
− | roomOptions.isOpen → roomOptions.IsOpen | + | *roomOptions.isOpen → roomOptions.IsOpen |
− | roomOptions.isVisible → roomOptions.IsVisible | + | *roomOptions.isVisible → roomOptions.IsVisible |
===その4=== | ===その4=== | ||
room.name → room.Name | room.name → room.Name | ||
room.customProperties → room.CustomProperties | room.customProperties → room.CustomProperties |
2021年8月11日 (水) 03:18時点における版
photonとphoton2の違い
参考:https://lifter-liberty.localinfo.jp/posts/5296583
実際に変更した作業
その1
using Photon.Pun; using Photon.Realtime;
を追加
その2
Photon.MonoBehaviour → MonoBehaviourPunへ
その3
- roomOptions.customRoomProperties → roomOptions.CustomRoomProperties
- roomOptions.customRoomPropertiesForLobby → roomOptions.CustomRoomPropertiesForLobby
- roomOptions.maxPlayers → roomOptions.MaxPlayers
- roomOptions.isOpen → roomOptions.IsOpen
- roomOptions.isVisible → roomOptions.IsVisible
その4
room.name → room.Name room.customProperties → room.CustomProperties