「Unity/端末サイズ」の版間の差分
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参考:http://www.project-unknown.jp/entry/2017/01/05/212837 | 参考:http://www.project-unknown.jp/entry/2017/01/05/212837 | ||
+ | |||
+ | ==ipad判定== | ||
+ | <pre> | ||
+ | public static bool isIPad { | ||
+ | get { | ||
+ | return SystemInfo.deviceModel.Contains ("iPad"); | ||
+ | } | ||
+ | } | ||
+ | </pre> | ||
+ | ===縦ipad判定=== | ||
+ | <pre> | ||
+ | public static bool IsIPadDeviceAspect() { | ||
+ | float deviceAspect = (float)Screen.width / (float)Screen.height; // 2048 / 2732 = 0.74963397 | ||
+ | if (deviceAspect > 0.749f && deviceAspect < 0.750f) { | ||
+ | return true; | ||
+ | } | ||
+ | return false; | ||
+ | } | ||
+ | </pre> |
2019年3月9日 (土) 03:57時点における版
サンプル
void Awake() { TermSize.orthographicSizeAuto(); }
TermSize.cs
public class TermSize { public static void orthographicSizeAuto () { // 縦画面 iPhone6 float developAspect = 750.0f / 1334.0f; // 横画面 iPhone6 // float developAspect = 1334.0f / 750.0f; float deviceAspect = (float)Screen.width / (float)Screen.height; float scale = deviceAspect / developAspect; Camera mainCamera = Camera.main; float deviceSize = mainCamera.orthographicSize; float deviceScale = 1.0f / scale; if (scale > 1) { Debug.Log("scale変更不要"); return; } mainCamera.orthographicSize = deviceSize * deviceScale; } }
参考:http://www.project-unknown.jp/entry/2017/01/05/212837
ipad判定
public static bool isIPad { get { return SystemInfo.deviceModel.Contains ("iPad"); } }
縦ipad判定
public static bool IsIPadDeviceAspect() { float deviceAspect = (float)Screen.width / (float)Screen.height; // 2048 / 2732 = 0.74963397 if (deviceAspect > 0.749f && deviceAspect < 0.750f) { return true; } return false; }