「Unity/Firebase/CloudFunctions」の版間の差分
提供: 初心者エンジニアの簡易メモ
(→サンプル) |
(→firebaseのサーバー側変更) |
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行56: | 行56: | ||
const admin = require('firebase-admin'); | const admin = require('firebase-admin'); | ||
admin.initializeApp(); | admin.initializeApp(); | ||
+ | // 追加 | ||
exports.addEntry = functions | exports.addEntry = functions | ||
.region('asia-northeast1') | .region('asia-northeast1') | ||
行71: | 行72: | ||
}); | }); | ||
}); | }); | ||
+ | // 更新 | ||
+ | exports.addEntry = functions | ||
+ | .region('asia-northeast1') | ||
+ | .https.onCall((data, context) => | ||
+ | { | ||
+ | const entry = { | ||
+ | name : data.name, | ||
+ | point : data.point | ||
+ | }; | ||
+ | return admin.firestore().collection('entries') | ||
+ | .doc("ID1").set(entry) | ||
+ | .then((snapshot) => | ||
+ | { | ||
+ | return 'OK'; | ||
+ | }); | ||
+ | }); | ||
+ | |||
// トップcount件のEntryを取得 | // トップcount件のEntryを取得 |
2019年7月26日 (金) 23:34時点における版
準備
Gcp/Firebase/CloudFunctions [ショートカット]
import
FirebaseFunctions.unitypackage をunityのAssets/ImportPackage/CustomPackageからImportする
初期化
using Firebase.Functions; FirebaseFunctions functions = FirebaseFunctions.DefaultInstance;
東京リージョンの場合こちらを記述
using Firebase.Functions; FirebaseFunctions functions = FirebaseFunctions.GetInstance("asia-northeast1");
サンプル
ScoreEntry score = new ScoreEntry(); AddEntry(score);
using System.Threading.Tasks; class ScoreEntry { public string Name = "taro"; public int Age = 100; } async Task<object> AddEntryAsync(ScoreEntry score) { object data = new Dictionary<object, object> { { "name", score.Name }, { "age", score.Age }, }; return await functions.GetHttpsCallable("addEntry").CallAsync(data) .ContinueWith(task => { return task.Result.Data; }); } void AddEntry(ScoreEntry score) { AddEntryAsync(score).ContinueWith(task => { if (task.IsFaulted) { // onError } else { // onComplete } }, TaskScheduler.FromCurrentSynchronizationContext()); }
firebaseのサーバー側変更
functions.https.onCall を使ってシリアル&認証トークンで接続するようにする
const functions = require('firebase-functions'); const admin = require('firebase-admin'); admin.initializeApp(); // 追加 exports.addEntry = functions .region('asia-northeast1') .https.onCall((data, context) => { const entry = { name : data.name, point : data.point }; return admin.firestore().collection('entries') .add(entry) .then((snapshot) => { return 'OK'; }); }); // 更新 exports.addEntry = functions .region('asia-northeast1') .https.onCall((data, context) => { const entry = { name : data.name, point : data.point }; return admin.firestore().collection('entries') .doc("ID1").set(entry) .then((snapshot) => { return 'OK'; }); }); // トップcount件のEntryを取得 exports.getTopEntries = functions .region('asia-northeast1') .https.onCall((data, context) => { const count = data.count; return admin.firestore().collection('entries') .orderBy('point', 'desc') .limit(count) .get() .then((qSnapshot) => { return { entries : qSnapshot.docs.map(x => x.data()) }; }); });
参考
https://firebase.google.com/docs/functions/callable?hl=ja
https://devlog.hassaku.blue/2019/03/unity-firebase-firebase.html
https://firebase.google.com/docs/reference/unity/class/firebase/functions/firebase-functions