Unity/3d/2点間角度
提供: 初心者エンジニアの簡易メモ
var quaternion = Quaternion.LookRotation(target.position - player.position);
参考:https://www.create-forever.games/distance-rotation-quaternion/
var quaternion = Quaternion.LookRotation(target.position - player.position);
参考:https://www.create-forever.games/distance-rotation-quaternion/
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