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Unity/Csharp/アプリ評価

提供: 初心者エンジニアの簡易メモ
2018年3月31日 (土) 19:47時点におけるAdmin (トーク | 投稿記録)による版 (サンプル)

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サンプル

使用方法

Review review = new Review();
review.Open();

Assets/Plugins/iOS/ReviewPlugin.mm

#import <StoreKit/StoreKit.h>
extern "C" {
        void RequestReview(){
                [SKStoreReviewController requestReview];
        }
}

review.cs

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

#if UNITY_IOS
using System;
using UnityEngine.iOS;
using System.Runtime.InteropServices;
#endif

public class Review {
	#if UNITY_IOS
	[DllImport ("__Internal")]
	private static extern float RequestReview();
	#endif
	public void Open () {
		string appleId = "1357901xxx";
		#if UNITY_ANDROID
		string url = "market://details?id=" + Application.identifier;
		Application.OpenURL(url);
		#elif UNITY_IOS
		Version iosVersion = new Version(Device.systemVersion);
		Version minVersion = new Version("10.3");
		if (iosVersion >= minVersion) {
			RequestReview();
		} else {
			string url = "itms-apps://itunes.apple.com/jp/app/id" + appleId + "?mt=8&action=write-review";
			Application.OpenURL(url);
		}
		#endif
	}
}

参考

http://kan-kikuchi.hatenablog.com/entry/RequestReview

http://yayaolab.com/archives/355

http://indie-du.com/entry/2017/09/23/173226