Unity/バージョンアップメモ
目次
unity2020.1.2f1へ
unity2019.2.12f1からunity2020.1.2f1へ
=Component GUI Layerエラーが出るとき
Component GUI Layer in Main Camera for Scene unity is no longer available. It will be removed after you edit this GameObject and save the Scene.
MainCameraのFlareLayerをremoveするとよい。
参考:https://baba-s.hatenablog.com/entry/2020/05/07/070100
android.useAndroidXが設定されてないエラー
以下のようなメッセージが出た場合
* What went wrong: Could not determine the dependencies of task ':launcher:lintVitalRelease'. > This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry. The following AndroidX dependencies are detected: androidx.versionedparcelable:versionedparcelable:1.0.0, androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.core:core:1.0.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.1.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.browser:browser:1.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0 * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
AndroidのPublisingSettingのCustomGradlePropertiesTemplateにチェックを付け、生成されたgradleTemplate.propertiesに以下を追加
Assets/Plugins/Android/gradleTemplate.properties
android.enableJetifier=true android.useAndroidX=true
firebase-xxxx-unity.jarがない
以下のようなエラーが出るとき
> Could not find firebase-analytics-unity.jar (com.google.firebase:firebase-analytics-unity:6.10.0). > Could not find firebase-app-unity.jar (com.google.firebase:firebase-app-unity:6.10.0). > Could not find firebase-auth-unity.jar (com.google.firebase:firebase-auth-unity:6.10.0). > Could not find firebase-config-unity.jar (com.google.firebase:firebase-config-unity:6.10.0). > Could not find firebase-crashlytics-unity.jar (com.google.firebase:firebase-crashlytics-unity:6.10.0). > Could not find firebase-functions-unity.jar (com.google.firebase:firebase-functions-unity:6.10.0).
firebaseを再度downloadして(firebase_unity_sdk_6.15.2.zip)各種unitypackageをインストールする。
unity2019.3.0f6へ
unity2019.2.0f1からunity2019.3.0f6へ
Assets/Plugins/Pixelplacement/iTween/iTween.cs(6083,4): error CS0619: 'GUITexture.color' is obsolete: 'GUITexture has been removed. Use UI.Image instead.'
- GUITextureが使えなくなったのでiTweenを最新へすることで直った。
- photonでもdemoでGUI系を使ってたのでdemoを削除することで直った。
参考:https://www.ikaken.com/archives/1747
unity2017.2でGUI Textは非推奨へ
以下メッセージが出たときの直し方
Component GUI Layer in Main Camera for Scene Assets/MainScene.unity is no longer available.
It will be removed after you edit this GameObject and save the Scene. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- Assets/MainScene.unityを開く
- Main Cameraのinspectorを開いて、適当にプロパティを有効/無効と適当に変更する
- Assets/MainScene.unityを保存する
- Assets/MainScene.unityをクリックして、上記ログが出なければ良い。
参考:https://tech.pjin.jp/blog/2018/01/31/unity_gui-text_deprecated/