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Unity/バージョンアップメモ

提供: 初心者エンジニアの簡易メモ
2020年8月22日 (土) 03:06時点におけるAdmin (トーク | 投稿記録)による版 (multidexのエラーが出るとき)

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unity2020.1.2f1へ

unity2019.2.12f1からunity2020.1.2f1へ

=Component GUI Layerエラーが出るとき

Component GUI Layer in Main Camera for Scene unity is no longer available.
It will be removed after you edit this GameObject and save the Scene.

MainCameraのFlareLayerをremoveするとよい。

参考:https://baba-s.hatenablog.com/entry/2020/05/07/070100

android.useAndroidXが設定されてないエラー

以下のようなメッセージが出た場合

* What went wrong:
Could not determine the dependencies of task ':launcher:lintVitalRelease'.
> This project uses AndroidX dependencies, but the 'android.useAndroidX' property is not enabled. Set this property to true in the gradle.properties file and retry.
The following AndroidX dependencies are detected: androidx.versionedparcelable:versionedparcelable:1.0.0, androidx.fragment:fragment:1.0.0, androidx.slidingpanelayout:slidingpanelayout:1.0.0, androidx.core:core:1.0.0, androidx.customview:customview:1.0.0, androidx.swiperefreshlayout:swiperefreshlayout:1.0.0, androidx.interpolator:interpolator:1.0.0, androidx.loader:loader:1.0.0, androidx.drawerlayout:drawerlayout:1.0.0, androidx.viewpager:viewpager:1.0.0, androidx.collection:collection:1.0.0, androidx.localbroadcastmanager:localbroadcastmanager:1.0.0, androidx.lifecycle:lifecycle-common:2.0.0, androidx.arch.core:core-common:2.0.0, androidx.annotation:annotation:1.1.0, androidx.legacy:legacy-support-core-ui:1.0.0, androidx.lifecycle:lifecycle-livedata:2.0.0, androidx.lifecycle:lifecycle-viewmodel:2.0.0, androidx.lifecycle:lifecycle-livedata-core:2.0.0, androidx.browser:browser:1.0.0, androidx.arch.core:core-runtime:2.0.0, androidx.legacy:legacy-support-core-utils:1.0.0, androidx.documentfile:documentfile:1.0.0, androidx.cursoradapter:cursoradapter:1.0.0, androidx.lifecycle:lifecycle-runtime:2.0.0, androidx.coordinatorlayout:coordinatorlayout:1.0.0, androidx.asynclayoutinflater:asynclayoutinflater:1.0.0, androidx.print:print:1.0.0

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

AndroidのPublisingSettingのCustomGradlePropertiesTemplateにチェックを付け、生成されたgradleTemplate.propertiesに以下を追加

Assets/Plugins/Android/gradleTemplate.properties

android.enableJetifier=true
android.useAndroidX=true

firebase-xxxx-unity.jarがない

以下のようなエラーが出るとき

> Could not find firebase-analytics-unity.jar (com.google.firebase:firebase-analytics-unity:6.10.0).
> Could not find firebase-app-unity.jar (com.google.firebase:firebase-app-unity:6.10.0).
> Could not find firebase-auth-unity.jar (com.google.firebase:firebase-auth-unity:6.10.0).
> Could not find firebase-config-unity.jar (com.google.firebase:firebase-config-unity:6.10.0).
> Could not find firebase-crashlytics-unity.jar (com.google.firebase:firebase-crashlytics-unity:6.10.0).
> Could not find firebase-functions-unity.jar (com.google.firebase:firebase-functions-unity:6.10.0).

firebaseを再度downloadして(firebase_unity_sdk_6.15.2.zip)各種unitypackageをインストールする。

GoogleMobileAds周りのエラーのとき

Assets/GoogleMobileAdsを最新のGoogleMobileAds5.3.0 (https://github.com/googleads/googleads-mobile-unity/releases/tag/v5.3.0) をインポート

java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:

Assets/Plugin/Android/GoogleMobileAdsPluginを削除して、最新のGoogleMobileAds5.3.0 をimport

BuildMethodException: [GoogleMobileAds] AndroidManifest.xml is missing. Try re-importing the plugin.
ManifestProcessor.StopBuildWithMessage (System.String message) (at 

multidexのエラーが出るとき

以下エラーが出るとき

com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives: 

以下ファイルにmultiDexEnabledを追加する

Assets/Plugins/Android/mainTemplate.gradle

android {
    defaultConfig {
        multiDexEnabled true
    }
    dependencies {
      implementation 'androidx.multidex:multidex:2.0.1'
    }
}

参考:https://www.stmn.tech/entry/2020/04/11/022516

unity2019.3.0f6へ

unity2019.2.0f1からunity2019.3.0f6へ

Assets/Plugins/Pixelplacement/iTween/iTween.cs(6083,4): error CS0619: 'GUITexture.color' is obsolete: 'GUITexture has been removed. Use UI.Image instead.'

  • GUITextureが使えなくなったのでiTweenを最新へすることで直った。
  • photonでもdemoでGUI系を使ってたのでdemoを削除することで直った。

参考:https://www.ikaken.com/archives/1747

unity2017.2でGUI Textは非推奨へ

以下メッセージが出たときの直し方

Component GUI Layer in Main Camera for Scene Assets/MainScene.unity is no longer available.

It will be removed after you edit this GameObject and save the Scene. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  1. Assets/MainScene.unityを開く
  2. Main Cameraのinspectorを開いて、適当にプロパティを有効/無効と適当に変更する
  3. Assets/MainScene.unityを保存する
  4. Assets/MainScene.unityをクリックして、上記ログが出なければ良い。

参考:https://tech.pjin.jp/blog/2018/01/31/unity_gui-text_deprecated/