Unity/Addressable
提供: 初心者エンジニアの簡易メモ
Addressableの削除
- Window/Asset Management/Addressables/Groups
- Build/CleanBuild/AllとContent BuildersとBuild Pipeline Cache
Addressableの再生成
- Window/Asset Management/Addressables/Groups
- Build/New Build/Default Build Script
AddressablesのRemoteLoadPathの変更
- Window/Asset Management/Addressables/Groups
- Profile:WebGLを選択
- ManageProfiles
- RemoteLoadPathを変更する
https://qiita.com/tetr4lab/items/1b26755089820b041b4f