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「Cocos2dx/AndroidNative連携/メソッド呼出」の版間の差分

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行74: 行74:
 
NativeLauncher.cppを追加
 
NativeLauncher.cppを追加
  
-proj.android-studio/jni/Android.mk
+
-proj.android-studio/app/jni/Android.mk
 
  LOCAL_SRC_FILES := hellocpp/main.cpp \
 
  LOCAL_SRC_FILES := hellocpp/main.cpp \
 
                     ../../Classes/AppDelegate.cpp \
 
                     ../../Classes/AppDelegate.cpp \

2017年3月2日 (木) 18:35時点における版

サンプルコード

-Classes/NativeLauncher.h

#ifndef Helloworld_NativeLauncher_h
#define Helloworld_NativeLauncher_h
class NativeLauncher
{
public:
    static void launchNative();
};
#endif

-Classes/NativeLauncher.cpp

#include "NativeLauncher.h"
#include <jni.h>
#include "platform/android/jni/JniHelper.h"
#define CLASS_NAME "org/cocos2dx/cpp/AppActivity"
void NativeLauncher::launchNative()
{
    cocos2d::JniMethodInfo t;
    if (cocos2d::JniHelper::getStaticMethodInfo(t, CLASS_NAME, "launchNative", "()V")) {
        t.env->CallStaticVoidMethod(t.classID, t.methodID);
        t.env->DeleteLocalRef(t.classID);
    }
}

-Classes/HelloWorldScene.h

class HelloWorld : public cocos2d::Layer
{
public:
    static cocos2d::Scene* createScene();
    virtual bool init();
    // a selector callback
    void menuCloseCallback(cocos2d::Ref* pSender);
    void menuLogCallback(cocos2d::Ref* pSender);
    // implement the "static create()" method manually
    CREATE_FUNC(HelloWorld);
};

-Classes/HelloWorldScene.cpp

#include "NativeLauncher.h"
bool HelloWorld::init()
{
// 略
   auto logItem = MenuItemImage::create(
                                          "CloseNormal.png",
                                          "CloseSelected.png",
                                          CC_CALLBACK_1(HelloWorld::menuLogCallback, this));
   logItem->setPosition(Vec2(origin.x + visibleSize.width - logItem->getContentSize().width/2 ,
                                origin.y + visibleSize.height - logItem->getContentSize().height/2));
   auto logmenu = Menu::create(logItem, NULL);
   logmenu->setPosition(Vec2::ZERO);
   this->addChild(logmenu, 1);
// 略
}
void HelloWorld::menuLogCallback(Ref* pSender)
{
    NativeLauncher::launchNative();
}

-proj.android-studio/app/src/org/cocos2dx/cpp/AppActivity.java

public class AppActivity extends Cocos2dxActivity {
    public static void launchNative()
    {
        System.out.println("launchNative()");
    }
}

-proj.android/jni/Android.mk

LOCAL_SRC_FILES := hellocpp/main.cpp \
                   ../../Classes/AppDelegate.cpp \
                   ../../Classes/HelloWorldScene.cpp \
                   ../../Classes/NativeLauncher.cpp

NativeLauncher.cppを追加

-proj.android-studio/app/jni/Android.mk

LOCAL_SRC_FILES := hellocpp/main.cpp \
                   ../../Classes/AppDelegate.cpp \
                   ../../Classes/HelloWorldScene.cpp \
                   ../../Classes/NativeLauncher.cpp

NativeLauncher.cppを追加

実行順序

  1. AppDelegate.h
  2. AppDelegate.cpp
  3. HelloWorldScene.h
  4. HelloWorldScene.cpp
  5. NativeLauncher.h
  6. NativeLauncher.cpp

参考

https://rakuishi.com/archives/5817/