Cocos2dx/画面遷移
提供: 初心者エンジニアの簡易メモ
画面遷移サンプル(android)
-Classes/HelloWorldScene2.h HelloWorldScene.hをコピーして作る
#ifndef __HelloWorldScene2_H__ #define __HelloWorldScene2_H__ #include "cocos2d.h" class HelloWorldScene2 : public cocos2d::Layer { public: static cocos2d::Scene* createScene(); virtual bool init(); void menuCloseCallback(cocos2d::Ref* pSender); CREATE_FUNC(HelloWorldScene2); }; #endif // __HelloWorldScene2_H__
-Classes/HelloWorldScene2.cpp HelloWorldScene.cppをコピーして作る
#include "HelloWorldScene.h" #include "HelloWorldScene2.h" #include "SimpleAudioEngine.h" USING_NS_CC; Scene* HelloWorldScene2::createScene() { auto scene = Scene::create(); auto layer = HelloWorldScene2::create(); scene->addChild(layer); return scene; } bool HelloWorldScene2::init() { if ( !Layer::init() ) { return false; } auto visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); auto closeItem = MenuItemImage::create( "CloseNormal.png", "CloseSelected.png", CC_CALLBACK_1(HelloWorldScene2::menuCloseCallback, this)); closeItem->setPosition(Vec2(origin.x + visibleSize.width - closeItem->getContentSize().width/2 , origin.y + closeItem->getContentSize().height/2)); auto menu = Menu::create(closeItem, NULL); menu->setPosition(Vec2::ZERO); this->addChild(menu, 1); auto label = Label::createWithTTF("Hello World2", "fonts/Marker Felt.ttf", 24); label->setPosition(Vec2(origin.x + visibleSize.width/2, origin.y + visibleSize.height - label->getContentSize().height)); this->addChild(label, 1); auto sprite = Sprite::create("HelloWorld.png"); sprite->setPosition(Vec2(visibleSize.width/2 + origin.x, visibleSize.height/2 + origin.y)); this->addChild(sprite, 0); return true; } void HelloWorldScene2::menuCloseCallback(Ref* pSender) { // 最初の画面に戻るように Director::getInstance()->pushScene(HelloWorld::createScene()); }
-Classes/HelloWorldScene.cpp
#include "HelloWorldScene2.h" // 略 void HelloWorld::menuCloseCallback(Ref* pSender) { // ボタンイベントあたりに画面遷移コードを記述 Director::getInstance()->pushScene(HelloWorldScene2::createScene()); }
-proj.android-studio/app/jni/Android.mk LOCAL_SRC_FILESにHelloWorldScene2.cppを追加
LOCAL_SRC_FILES := hellocpp/main.cpp \ ../../../Classes/AppDelegate.cpp \ ../../../Classes/HelloWorldScene.cpp \ ../../../Classes/HelloWorldScene2.cpp