「Unity/GoogleMobileAds/RewardInterstitial」の版間の差分
提供: 初心者エンジニアの簡易メモ
(→サンプル) |
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行12: | 行12: | ||
public void Init() | public void Init() | ||
{ | { | ||
− | |||
request = new AdRequest.Builder() | request = new AdRequest.Builder() | ||
− | + | .Build(); | |
− | + | ||
} | } | ||
public void RequestAndLoad() | public void RequestAndLoad() | ||
行29: | 行27: | ||
} | } | ||
− | private void adLoadCallback(RewardedInterstitialAd ad, | + | private void adLoadCallback(RewardedInterstitialAd ad, AdFailedToLoadEventArgs error) |
{ | { | ||
if (error == null) | if (error == null) |
2022年4月16日 (土) 20:40時点における版
RewardInterstitial
全画面の報酬あり広告(全部動画?)
サンプル
using GoogleMobileAds.Api; public class AdMobRewardInterstitial { AdRequest request; private RewardedInterstitialAd rewardedInterstitialAd; public void Init() { request = new AdRequest.Builder() .Build(); } public void RequestAndLoad() { #if UNITY_ANDROID string adUnitId = "ca-app-pub-xxxxxxxxxxxxxxxxxxxxxx/xxxxxxxxx"; #elif UNITY_IPHONE string adUnitId = "ca-app-pub-xxxxxxxxxxxxxxxxxxxxxx/xxxxxxxxx"; #else string adUnitId = "unexpected_platform"; #endif RewardedInterstitialAd.LoadAd(adUnitId, request, adLoadCallback); } private void adLoadCallback(RewardedInterstitialAd ad, AdFailedToLoadEventArgs error) { if (error == null) { rewardedInterstitialAd = ad; /* rewardedInterstitialAd.OnAdFailedToPresentFullScreenContent += HandleAdFailedToPresent; rewardedInterstitialAd.OnAdDidPresentFullScreenContent += HandleAdDidPresent; rewardedInterstitialAd.OnAdDidDismissFullScreenContent += HandleAdDidDismiss; rewardedInterstitialAd.OnPaidEvent += HandlePaidEvent; */ } } public void ShowAd() { if (rewardedInterstitialAd != null) { rewardedInterstitialAd.Show(userEarnedRewardCallback); } } private void userEarnedRewardCallback(Reward reward) { // TODO: Reward the user. } }
公式:https://developers.google.com/admob/unity/rewarded-interstitial?hl=ja